Riot 2: Burn and Blow

Provider:  Mascot Riot 2: Burn and Blow
RTP:  95.38%
Volatility:  Med
Max Win:  N/A
Betways:  25
Release Date:  2022.06.01

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Two years after the release of the original Riot slot, developer Mascot Gaming comes up with a sequel. Riot 2 follows the same concept that was laid down in the first part – the game revolves around several free spins bonuses. However, the features laid down in the latter release are somewhat weird.

Much like the original Riot slot, the follow-up is terrific on the outside and sports supreme graphics and animations. The actions as well take place in some ruined city, which serves as the backdrop to the reels, though, Riot 2 is much darker than its predecessor. The soundtrack is surely a highlight, as an energic beat keeps you in the right mood during the gameplay and immerses you into the action.

The Riot 2 slot plays out on a 6×4 reel set producing 25 win lines, and players drop in by setting bets from $0.25 to $50 per spin. The volatility is medium, while the RTP is whisker beneath the average at 95.38%. However, you should get your returns pretty according to the hit rate of 43.1%, which means wins should occur approximately every 2-3 spins. The max win, however, isn’t disclosed, but we’ll keep you updated as soon as we get further info.

As we head over to the paytable, we see 11 regular symbols that are split into lows, mids, and highs. The lower section includes classic A-J royal symbols, while the medium-paying symbols comprise yellow and black masks and an armed man. The premium lot is made up of a man in a cap, a woman, a helmet, and a one-eyed man. You need to land at least 3 matching symbols on the reels starting from the leftmost to score a payout, except for the premiums, which pay from 2-of-a-kind and more. Six-of-a-kind symbol wins are worth from 3x to 60x your bet. Two Wild symbols are also included, though, they appear only via the features, covered below.

Riot 2 Slot Features

As alluded to earlier, the Riot 2 slot focuses on free spins, which are the key big payouts. However, let’s start walking you through the basics. The Rockfall feature is available at any stage of the game – whenever you score a win, all winning symbols get removed from the grid to allow new ones to tumble down and fill empty spaces. The process continues until there are no more winning combinations in view.

Keep an eye on Dynamite and Barrel symbols, which are Scatters and play into the Free Spins. If 4 or more Dynamite or Barrel symbols appear anywhere in view during the base game, they contribute to the corresponding meter. However, if one meter gets filled, the accumulation progress on the other one is reduced. Moreover, the accumulation process is linked to each bet level.

When 12 Dynamite symbols are collected on the Blow! Free Spins meter, players receive 15 free games. During the bonus, all Dynamite symbols drop down and turn sticky. Each Dynamite symbol has a counter that increases by +1 after each spin, up to a maximum of 5. When 4 dynamites appear on the screen, the Blow! feature is activated – additional Dynamite symbols are added to the reels as displayed on the counter, after which all Dynamites turn into Bomberman Wild symbols.

When 16 Barrel symbols are collected on the Burn! Free Spins meter, players receive 25 free spins. Barrels also drop down and become sticky during the bonus game until the Burn! feature is triggered. You need to fill at least one reel entirely with Barrel symbols to activate the Burn! feature, which turns all Barrel symbols into Firestarter Wild symbols.

Those willing to jump straight into the Free Spins can use the Risk ‘n’ Buy feature and activate free games immediately. After each spin, no matter whether it’s a win or loss, players are offered one of the two Free Spins features at a specified cost. The buy feature plays at the current bet that was selected when the feature was offered.

Review Summary

All in all, there’s not much to say about Riot 2. It’s an enjoyable game with great design, solid math, and engaging features. However, these features can play against you. The Barrels and Dynamites stack on the reels and bring no good until you trigger the Wild modifier. However, you’re not guaranteed to do so, so the bonus symbols can just take up half of the grid and do nothing but block winning combinations from being made. Kind of a double-edged sword to say so.

 

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